• 0 Bewertung(en) - 0 im Durchschnitt
  • 1
  • 2
  • 3
  • 4
  • 5
Water surface
I'm having some troubles with the water surface in Stkit.
I've added the wasserbump.ptx to the water material, and when i'm using the Smooth mask option, you can see the water, but it's not "moving" in the game.
[Bild: mllDjx.png]

But when i change the mapping mode to Water surface, the whole water just disappears (both in stfkit and wr2).
[Bild: cqKRCG.png]

I'm using the same wasserbump texture files in the map's textures folder, and the stdstuff folder.
I have no idea what's wrong.
Does anybody know what should i do to get the watersurface working? Smile
Sorry my english is rusty. Thanks for any help Smile
My blog with my addon cars: WR2AddOns
(From FAQ section of Krom's website) Krom schrieb:How to make water surface in STKit2?
When you assign material o be water surface you need to make these 3 actions:
- set material mapping mode to 224
- assign all 3 textures to be "wasserbump" and make sure wasserbump.ptx is in Textures folder;
- Go to Special Actions menu and click AFC11 Lightning fix (Blue lakes);
AFC Lightning fix. That's what i didn't done. It's working now.
Thank you for your help! Smile
My blog with my addon cars: WR2AddOns

Möglicherweise verwandte Themen...
Thema Verfasser Antworten Ansichten Letzter Beitrag
Question [QUESTION] Water Surface - Wie mache ich Wasser sichtbar? S'Calain 3 3.977 24.11.2008, 23:17
Letzter Beitrag: S'Calain

Benutzer, die gerade dieses Thema anschauen: 1 Gast/Gäste