15.10.2011, 05:03
(Dieser Beitrag wurde zuletzt bearbeitet: 15.10.2011, 17:20 von lsddoors93.)
Topic moved to "Tutorials" section. Please watch out for the section next time. Thanks.
~lsddoors93
3DSimED by 3DSimED [UK]
CMR Dirt 1 -2 -3 car and track and obiects editor
Download the program, trial version - 29 day -> http://www.sim-garage.co.uk/
............
First the Dirt -> track pam ->> "obiects" PSSG file open
------------------------------------------------------------------
1 Obiects export:
![[Bild: tut0_by_kannagi_nagi-d4cun9c.jpg]](http://fc09.deviantart.net/fs71/f/2011/287/7/f/tut0_by_kannagi_nagi-d4cun9c.jpg)
![[Bild: tut1_by_kannagi_nagi-d4cun6l.jpg]](http://fc05.deviantart.net/fs70/f/2011/287/f/8/tut1_by_kannagi_nagi-d4cun6l.jpg)
![[Bild: tut2_by_kannagi_nagi-d4cunb6.jpg]](http://fc01.deviantart.net/fs71/f/2011/287/a/6/tut2_by_kannagi_nagi-d4cunb6.jpg)
------------------------------------------------------------------
2 Map export:
First simply import the "obiects" PSSG and export - texturs too
Open with zmodeler and delete the obiects. Obiects export separately (first pictures) after reunification.
![[Bild: tut3_by_kannagi_nagi-d4cuov6.jpg]](http://fc08.deviantart.net/fs71/f/2011/287/e/9/tut3_by_kannagi_nagi-d4cuov6.jpg)
The 3D mountains does not work with stKit: cut to the edge of and test polygon limit, but only is not visible (hidden mountains). >>>
![[Bild: tut4_by_kannagi_nagi-d4cuqp0.jpg]](http://fc01.deviantart.net/fs71/f/2011/287/4/4/tut4_by_kannagi_nagi-d4cuqp0.jpg)
Only the tunels, bridges & houses to be worth. others in stKit, because high mountains requisite a lot of polygons.
------------------------------------------------------------------
3 Unnecessary parts delete:
![[Bild: tut5_by_kannagi_nagi-d4cuuke.jpg]](http://fc01.deviantart.net/fs71/f/2011/287/b/4/tut5_by_kannagi_nagi-d4cuuke.jpg)
The DECAL files (first decal file in all group) is a rubber, skidmark. This is onlya at professional racing tracks a lot of tire wear. In rally tracks this is no natural. if no delete it: no colision format is better because deflects the wheel. All groups DECAL file first delete on listing. 19x maybe 20x first decal and all low and other marked.
.
~lsddoors93
3DSimED by 3DSimED [UK]
CMR Dirt 1 -2 -3 car and track and obiects editor
Download the program, trial version - 29 day -> http://www.sim-garage.co.uk/
............
First the Dirt -> track pam ->> "obiects" PSSG file open
------------------------------------------------------------------
1 Obiects export:
![[Bild: tut0_by_kannagi_nagi-d4cun9c.jpg]](http://fc09.deviantart.net/fs71/f/2011/287/7/f/tut0_by_kannagi_nagi-d4cun9c.jpg)
![[Bild: tut1_by_kannagi_nagi-d4cun6l.jpg]](http://fc05.deviantart.net/fs70/f/2011/287/f/8/tut1_by_kannagi_nagi-d4cun6l.jpg)
![[Bild: tut2_by_kannagi_nagi-d4cunb6.jpg]](http://fc01.deviantart.net/fs71/f/2011/287/a/6/tut2_by_kannagi_nagi-d4cunb6.jpg)
------------------------------------------------------------------
2 Map export:
First simply import the "obiects" PSSG and export - texturs too
Open with zmodeler and delete the obiects. Obiects export separately (first pictures) after reunification.
![[Bild: tut3_by_kannagi_nagi-d4cuov6.jpg]](http://fc08.deviantart.net/fs71/f/2011/287/e/9/tut3_by_kannagi_nagi-d4cuov6.jpg)
The 3D mountains does not work with stKit: cut to the edge of and test polygon limit, but only is not visible (hidden mountains). >>>
![[Bild: tut4_by_kannagi_nagi-d4cuqp0.jpg]](http://fc01.deviantart.net/fs71/f/2011/287/4/4/tut4_by_kannagi_nagi-d4cuqp0.jpg)
Only the tunels, bridges & houses to be worth. others in stKit, because high mountains requisite a lot of polygons.
------------------------------------------------------------------
3 Unnecessary parts delete:
![[Bild: tut5_by_kannagi_nagi-d4cuuke.jpg]](http://fc01.deviantart.net/fs71/f/2011/287/b/4/tut5_by_kannagi_nagi-d4cuuke.jpg)
The DECAL files (first decal file in all group) is a rubber, skidmark. This is onlya at professional racing tracks a lot of tire wear. In rally tracks this is no natural. if no delete it: no colision format is better because deflects the wheel. All groups DECAL file first delete on listing. 19x maybe 20x first decal and all low and other marked.
Good Luck!!
.